Module Identifier | MM35210 | ||
Module Title | MARKETING STRATEGY GAME | ||
Academic Year | 2000/2001 | ||
Co-ordinator | A J McGuinness | ||
Semester | Semester 2 | ||
Pre-Requisite | MM30710 | ||
Course delivery | Lecture | 10 Hours | |
Practical | 7 Hours involvement in team decisions for 7 periods of the game. | ||
Assessment | Exam | 1.5 Hours | 50% |
Course work | 50% |
Aims
The aims of this module are for students to learn how to develop a marketing strategy in a competitive environment and about the various roles that contribute to successful team decision-making. Students will also develop interpersonal transferable skills by engaging in unstructured problem-solving in teams.
Learning outcomes
On completion students will:
Module outline
The current year's module outline can be found via The School's website
Reading Lists
Books
Mason, C and W Perreault. (1995)
The Marketing Game. 2nd. Irwin. (Every student will be loaned a copy of this for the duration of the module)