Module Identifier MM35210  
Module Title MARKETING STRATEGY GAME  
Academic Year 2000/2001  
Co-ordinator A J McGuinness  
Semester Semester 2  
Pre-Requisite MM30710  
Course delivery Lecture   10 Hours  
  Practical   7 Hours involvement in team decisions for 7 periods of the game.  
Assessment Exam   1.5 Hours   50%  
  Course work     50%  

Aims
The aims of this module are for students to learn how to develop a marketing strategy in a competitive environment and about the various roles that contribute to successful team decision-making. Students will also develop interpersonal transferable skills by engaging in unstructured problem-solving in teams.

Learning outcomes
On completion students will:

Module outline
The current year's module outline can be found via The School's website

Reading Lists
Books
Mason, C and W Perreault. (1995) The Marketing Game. 2nd. Irwin. (Every student will be loaned a copy of this for the duration of the module)