Module Identifier CS22310  
Module Title USER CENTRED DESIGN AND HUMAN COMPUTER INTERACTION  
Academic Year 2005/2006  
Co-ordinator Dr Mark J Neal  
Semester Semester 2  
Other staff Dr Frederick W Long, Dr Mark J Neal  
Co-Requisite CS22120 or CI22120  
Course delivery Lecture    
  Seminars / Tutorials   Up to 12 x 1hr  
Assessment
Assessment TypeAssessment Length/DetailsProportion
Semester Exam2 Hours  100%
Supplementary Exam Will take the same form, under the terms of the Department's policy.   
Further details http://www.aber.ac.uk/compsci/ModuleInfo/CS22310  

Learning outcomes

This module will enable the student to incorporate principles of user centred design into the development of applications built on modern windowing systems.

On successful completion of this module students should be able to:


Aims

This course deals with the issue of how systems should be built in order to make them understandable by, and accessible to, users. Principles of good interface design are introduced and applied to the issue of human computer interaction. The course also considers methods and tools for achieving good computer interface design.

Content

1. Fundamental principles of good design - 3 Lectures

Functionality. Usability. Socio-technical system interaction. Task and dialogue levels.

2. Models for Human Computer Interaction - 3 Lectures

Mental models. Taskflow models. Dialogue interaction models. Interface metaphors.

3. Methods for Human Computer Interaction - 3 Lectures

Requirements specification. User interface design. Evaluation techniques. Star Lifecycle.

4. Guidelines for screen interfaces - 4 Lectures

HCI characteristics, human cognitive abilities, attention, short-term memory, use of colour.

5. Implementation level issues - 3 Lectures

Types of interface device. Types of interaction. Personal digital assistants. Mobile devices.

6. Current and future developments - 4 Lectures

Examples of systems which are stretching the application of techniques covered in this module and opening up new interaction modes. Direct brain interfaces, wearable computers and ubiquitous systems.

Module Skills

Problem_solving This is inherent to the topic.  
Research skills The students will need to search for and use relevant technical information while completing practical work.  
Communication Written skills will be needed to complete examination and coursework.  
Improving own Learning and Performance See 2 above .  
Team work No.  
Information Technology The whole module concerns this area.  
Application of Number No.  
Personal Development and Career planning Module looks at quite `new¿ areas of computing ¿ may lead to new options in career choice  
Subject Specific Skills Yes. See module title and content.  

Reading Lists

Books
** Recommended Text
Ben Shneiderman (1998) Designing the User Interface 3rd Ed.. Addison Wesley ISBN 0201694972
** Consult For Futher Information
Jenny Preece (ed) (1992) A Guide to Usability: Human Factors in Computing Addison-Wesley ISBN 0-201-62768-X
Donald A. Norman (1988) The Psychology of Everyday Things Harper Collins ISBN 0465067093
William M. Newman and Michael G. Lamming (1995) Interactive System Design Addison Wesley ISBN 0-201-63162-8

Notes

This module is at CQFW Level 5