Delivery Type | Delivery length / details |
---|---|
Seminars / Tutorials | 4 Hours. |
Lecture | 10 Hours. |
Assessment Type | Assessment length / details | Proportion |
---|---|---|
Semester Exam | 1.5 Hours | 100% |
Supplementary Exam | 1.5 Hours | 100% |
On successful completion of this module students will have been introduced to game theoretic concepts and methods in analysing strategic behaviour, and appreciate their relevance in dealing with intera tive competition amongst firms when the behaviour of rivals must be accommodated.
This module aims to equip students with the basic models and techniques required to analyse and predict the behaviour of economic agents when there is strategic interaction between the choices they make, with particular reference to oligopoly analysis.
This module provides an introduction to central concepts of non-cooperative game theory and illustrates their application to oligopoly.
Apart from attaining and improving subject specific skills the module enables students to develop and enhance a variety of transferable skills. Attendance at lectures requires students to listen and digest material and take structured notes. Participation in tutorials involves prior preparation together with communication and presentation during class. The study sheets assist students in organising their thoughts, reading and preparation of notes and self-test accumulated knowledge as they progress through the module. All aspects of the module necessarily involve time management skills. The final examination requires rigorous preparation and assimulation of material prior to structured thought and essay writing within a fixed time period.
This module is at CQFW Level 6