Module Identifier CS32110  
Module Title INTERACTIVE COMPUTER GRAPHICS  
Academic Year 2001/2002  
Co-ordinator Dr Mark Ratcliffe  
Semester Semester 1  
Other staff Dr Frederic Labrosse, Dr Yonghuai Liu  
Pre-Requisite CS21120, MA28010  
Course delivery Lecture   22 lectures  
  Workshop   Up to 3 x 1hr  
  Practical   2 Hours Up to 2 x 1 hr  
Assessment Supplementary examination   Will take the same form, under the terms of the Department's policy.    
  Exam   2 Hours   100%  
Further details http://www.aber.ac.uk/compsci/ModuleInfo/CS32110  

General description


The course concentrates on several aspects of Interactive Computer Graphics: animation, game programming, 2- and 3-dimensional visualisation, and illumination models. Geometric transformations are also introduced. This module involves practical graphics programming and students will need a basic knowledge of the Java programming language.

Aims


This module intends to introduce to students the basic concepts of interactive computer graphics including:

Learning outcomes


On successful completion of this module students will:

Syllabus


1. Graphics Systems Overview - 1 lecture
Important definitions, major components and features of interactive graphics systems.


2. 2D game programming - 8 lectures
2D coordinate systems, animation basics, sprites, interactions between objects, interactivity, Java applets, creation of a game.


3. Java3D - 4 lectures, 2 practicals
Java3D programming model, output primitives and attributes, model creation and editing, display, graphical input. Multiple views and animations. Constructing hierarchical models, viewing models, animating models.


4. Image synthesis - 5 lectures
Local and global illumination models, colour models.


5. Animation and Virtual Reality - 4 lectures
Applications, creation, different actors and elements, key-framing, morphing, artificial behaviours.

Reading Lists

Books
** Recommended Text
J. D. Foley, A. van Dam, S. K. Feiner, J. F. Hughes, and R. L. Phillips. (1993) Introduction to Computer Graphics. Addison-Wesley 0201609215
A. Watt. (1989) Fundamentals of Three-Dimensional Computer Graphics. Addison-Wesley 0201154420