|Module Title||INTRODUCTION TO COMPUTER-AIDED SCENOGRAPHY|
|Co-ordinator||Mr Richard Downing|
|Course delivery||Practical||10 Hours 10 x 2 hours|
Typically, upon completion of this module, the student will be able:
- To show an appreciation of the usefulness (and limitations) of computer-modelled space as a means of making and evaluating propositions for real (and virtual) performance environments.
- To demonstrate the ability to generate and manipulate a basic three-dimensional and animated computer model.
- To employ new, enhanced, and transferable IT skills.
Through the series of practical classes students will engage with a sequence of tutorial exercises geared to quickly develop a basic facility with 3dStudio Max/Viz software. (Note: no previous experience of sophisticated computer applications is expected beyond a general familiarity with Windows/word-processing, but students are expected to compliment the formal class time with a significant degree of independent work to achieve the necessary level of ability). Latterly, the practical sessions will focus upon the application of acquired skills to the generation of an individual project, the nature of which will be agreed in consultation with the course tutor.