Module Identifier DR34120  
Academic Year 2001/2002  
Co-ordinator Mr Richard Downing  
Semester Semester 2 (Taught over 2 semesters)  
Pre-Requisite DR24010  
Course delivery Seminars / Tutorials   13 Hours 10 x 1 hour seminars and 3 x 1 hour tutorials  
Assessment Essay   3000 word essay   30%  
  Project work   Practical Project/Presentation   70%  


- To develop individual approaches to the exploitation of virtual space as an instrument of design and as an interactive element of performance.
- To examine the application of computer-generated environments in contemporary performance practice.
- To increase facility in three-dimensional, animated, computer modeling.
- To foster and develop transferable IT skills.

Learning Outcomes:

Typically, on completion of the module, the student will be able:

- To show an appreciation of current and potential applications of inter-active information technology and computer-modelled space across a broad range of performance practice.
- To consider and evaluate the relevance and usefulness of this technology in the broader context of performance composition.
- To demonstrate an increased facility in generating and manipulating complex three-dimensional and animated computer models.
- To employ new, enhanced, and transferable IT skills.


A series of practical classes to develop the understanding of 3dStudio Max/Viz acquired through the introductory module DR34120. Later practical classes will provide an opportunity for a focus on skills and techniques appropriate to individual project work. The seminar series will concentrate upon (by demanding research into) significant contemporary performance practice working within or otherwise exploiting computer-generated environments.

Reading Lists

** Essential Reading
Carver, Gavin. (1996) Computer-Aided Scenograpgy. Studies in Theatre Production No 14
Beardon, Colin (ed.). (1999) Digital Creativity (Vol 10, No. 3). Swets & Zeitlinger Homepage for the Institute for the Exploration of Virtual Realities University of Kansas Interview with Jaron Lanier, ‘father’ of virtual reality. Cyberstage Journal and archive. Digital Performance Archive. VRML art homepage
** Recommended Text
Bachelard, Gaston. (1994) The Poetics of Space. Beacon Press