|Delivery Type||Delivery length / details|
|Practical||Up to 8 hours|
|Assessment Type||Assessment length / details||Proportion|
|Semester Exam||2 Hours Written Exam||100%|
|Supplementary Exam||2 Hours Written Exam||100%|
On successful completion of this module students should be able to:
Identify and analyse key technical limitations of ubiquitous computing systems.
Evaluate and explain the likely usefulness of ubiquitous computing systems for particular applications and environments.
Identify and design mechanisms, components and technologies useful for ubiquitous computing systems in particular environments and for particular applications.
Design ubiquitous computing systems tailored to particular applications and environments.
The module explores the techniques and possibilities opened-up by mobile, embedded and wearable computer systems (as presented in CS25710). The module is intended to take a balanced view of the technological, social and organizational limitations and opportunities presented by such systems. This should allow a principled and professional stance to be taken during the development and deployment of such systems.
The module looks at applications of technologies introduced in CS25710, but the material is presented in a way that does not require CS25710.
Review and contextualization of the technologies and techniques available for ubiquitous computation.
Existing applications in the large (3 lectures)
Explanation of a number of existing applications of large ubiquitous systems and a technical analysis of their key properties with respect to the technology available and used in their construction. Detailed discussion of their impact on working methods and their uses for non-work and recreational activities. This will include systems such as mobile telephone networks and congestion charging systems.
Effective development of ubiquitous computing systems (7 lectures)
Examination of the key properties of useful and effective ubiquitous systems including:
2.Open-ended development and self-organization
3.Distribution of loads and lack of centralization
4.End-user interface issues
5.Techniques for context awareness
6.Development lifecycles and design
Reading and research (4 seminars)
A number of texts, including research papers will be presented by students and discussed. Summaries of relevant material garnered by students and a list of web-sites, books and research papers will be provided and described. Students will be informed of the compulsory topic on the exam paper and given starting points from which to begin their study.
System integration and overall design issues for ubiquitous systems (4 seminars)
An exemplar system will be considered and a design worked up by the students based on the principles presented above. Students will contribute to the design and provide critiques of various aspects as it develops.
Wrap-up and reiteration of fundamentals (1 lecture)
An overview of the fundamentals of the course and their inter-relationship will be presented in order to leave the students with a coherent overall view of this area of technology, and potential major project issues for students on the ubiquitous and mobile computing scheme will be discussed in the light of the module.
|Skills Type||Skills details|
|Communication||Presentation and discussion of ideas in seminars will promote communication skills|
|Improving own Learning and Performance||The emphasis on discovering and reading texts and the work for the compulsory examination question will (through the seminars) help students to develop their individual learning skills|
|Problem solving||Thinking through and designing a ubiquitous computing system during seminars involves the application of problem solving skills with a new set of constraints and demands. Novel and effective solutions will be encouraged and rewarded|
|Research skills||The use of printed and web resources will be expected and encouraged both in the seminars and in the semester/supplementary examination (a pre-specified compulsory question topic will be examined)|
|Team work||The seminars will be used to encourage teamworking and ideas from all the students will be considered and incorporated into the system design as appropriate|
This module is at CQFW Level 6