|Delivery Type||Delivery length / details|
|Seminar||5 x 2 Hour Seminars|
|Lecture||11 x 2 Hour Lectures|
|Assessment Type||Assessment length / details||Proportion|
|Semester Assessment||1) Critical essay A critical essay engaging with theory and involving research. 2.000 words plus bibliography and documented illustrations.||50%|
|Semester Assessment||2) One 10-minute presentation Oral, audiovisual (PowerPoint presentation), performance, or artistic response to a given topic (from the lecture/seminar topics)||25%|
|Semester Assessment||3) Lexicon Five entries (words/phrases) per week with subject-specific definitions and three sample sentences per entry.||25%|
|Supplementary Assessment||2,000 words essay as above, different questions||50%|
|Supplementary Exam||2 Hours Supplementary examination (seen paper)||50%|
On successful completion of this module students should be able to:
1. identify key artists and themes associated with the Gothic or working in a gothic mode
2. understand the historical contexts in which modally gothic art was produced and the philosophical concepts associated with such works.
3. provide meaningful definitions of the term ‘Gothic’ when applied to medieval and Romantic art
4. debate the usefulness of the term ‘gothic’ and related terms when applied to modern/postmodern and contemporary art and visual culture.
This interdisciplinary theory module draws on and complements period and genre specific art history modules by identifying a number of recurring gothic themes and examining them in changing social, political and art historical contexts. It encourages students to make connections between topics, media and movements they might otherwise see in isolation.
Gothic Imagination is an interdisciplinary theory module that examines this dark current in visual culture as well as Western philosophy and relates it to historical events, postmodern anxieties and present day concerns about war and revolution, human rights and religious freedom, disease and genetic engineering, ecology and apocalypse.
Considered alongside painters, printmakers, photographers, sculptors and installation artists are creators of other forms of material culture who work in media including film, television, and video games as well as fashion design and architecture.
2) Heritage, Heresy and the Canon (follow-up seminar to Lecture 1)
3) Gothic Identities (Lecture 2)
4) Politics, Terror and the Other (follow-up seminar to Lecture 2)
5) Gothic Bodies (Lecture 3)
6) Science, Creation and the Unnatural (follow-up seminar to Lecture 3)
7) Gothic Landscapes (Lecture 4)
8) Nature, Catastrophe and the Sublime (follow-up seminar to Lecture 4)
9) Gothic Visions (Lecture 5)
10) Civilisation, Ruin and the Haunted (follow-up seminar to Lecture 5)
|Skills Type||Skills details|
|Application of Number||N/A|
|Communication||Articulating ideas through seminar discussions and presentations, as well as academic writing skills in the essay|
|Improving own Learning and Performance||Independent study through seminar assignment research and preparation|
|Information Technology||Information retrieval from various academic research portals and online museum collection databases|
|Personal Development and Career planning||Emphasis on professional presentation of research and annotated bilbiography using MLA style documentation|
|Problem solving||In seminar preparation and discussion, essay research and writing, and in the examination|
|Research skills||In seminar preparation, essay research and writing, and in the examination|
|Subject Specific Skills||N/A (module is designed to be interdisciplinary)|
|Team work||Themed group presentations within seminars|
This module is at CQFW Level 6